The Effect of the HTTP Flood Method on Three Video Games and the Effect on One Player

School Name

Spring Valley High School

Grade Level

10th Grade

Presentation Topic

Computer Science

Presentation Type

Non-Mentored

Abstract

Though computers and video games are well known in society today, very little is known about what goes into how these games are run and how they are kept up. The purpose of this study was to inform individuals about how they can enjoy a smooth gaming experience and even a smooth online browsing experience without having to face the troublesome and potentially harmful effects of a distributed denial of service attack (DDOS). It was hypothesized that older and lower quality games will have a higher increase in latency when attacked by the HTTP method compared to newer and higher quality video games. For the games, Counter Strike Global Offensive (CSGO), Valorant, and Phantom Forces, there were 30, 30 second trials run using the Low Orbit Ion Cannon (LOIC) on each video game to calculate the average increase in ping when attacked with the HTTP method. Phantom Forces experienced the greatest increase in latency in milliseconds compared to the other two games. Because Phantom Forces is the lowest quality game, this supports the hypothesis. To conclude, this experiment proves that video games that run on lower quality servers are seen to be more bound to be negatively affected by DDOS attacks.

Location

ECL 105

Start Date

3-25-2023 11:45 AM

Presentation Format

Oral and Written

Group Project

No

COinS
 
Mar 25th, 11:45 AM

The Effect of the HTTP Flood Method on Three Video Games and the Effect on One Player

ECL 105

Though computers and video games are well known in society today, very little is known about what goes into how these games are run and how they are kept up. The purpose of this study was to inform individuals about how they can enjoy a smooth gaming experience and even a smooth online browsing experience without having to face the troublesome and potentially harmful effects of a distributed denial of service attack (DDOS). It was hypothesized that older and lower quality games will have a higher increase in latency when attacked by the HTTP method compared to newer and higher quality video games. For the games, Counter Strike Global Offensive (CSGO), Valorant, and Phantom Forces, there were 30, 30 second trials run using the Low Orbit Ion Cannon (LOIC) on each video game to calculate the average increase in ping when attacked with the HTTP method. Phantom Forces experienced the greatest increase in latency in milliseconds compared to the other two games. Because Phantom Forces is the lowest quality game, this supports the hypothesis. To conclude, this experiment proves that video games that run on lower quality servers are seen to be more bound to be negatively affected by DDOS attacks.